@startuml
sprite $money_bill_alt [48x48/16] {
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003EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA000
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFF71115FFFFFFFFFFFFFFFFFFFFFFFFFFFD1111EFF500
00DFF60008FFFFFFFFFFFFFFFFFFFFFFFFFFFF1000EFF500
00DFF6001FFFFFFFFFFFFB6458EFFFFFFFFFFF9000EFF500
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00DFFCCFFFFFFFFFFFF300000000AFFFFFFFFFFFEAFFF500
00DFFFFFFFFFFFFFFF70003850000EFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFE0007FFD00007FFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFF90007FFD00001FFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFF600008FD00000EFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFF400005FD00000CFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFF500005FD00000DFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFF700005FD00000FFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFB000DFFFF6003FFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFF200EFFFF6009FFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFB0012222003FFFFFFFFFFFFFFFF500
00DFF85CFFFFFFFFFFF800000002EFFFFFFFFFFF84EFF500
00DFF6008FFFFFFFFFFFB200006EFFFFFFFFFFE200EFF500
00DFF6000CFFFFFFFFFFFFCABEFFFFFFFFFFFF5000EFF500
00DFF60006FFFFFFFFFFFFFFFFFFFFFFFFFFFE0000EFF500
00DFFA777AFFFFFFFFFFFFFFFFFFFFFFFFFFFE7777EFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200
0008CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCB4000
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}


!define FA5_MONEY_BILL_ALT(_alias) ENTITY(rectangle,black,money_bill_alt,_alias,FA5 MONEY_BILL_ALT)
!define FA5_MONEY_BILL_ALT(_alias, _label) ENTITY(rectangle,black,money_bill_alt,_label, _alias,FA5 MONEY_BILL_ALT)
!define FA5_MONEY_BILL_ALT(_alias, _label, _shape) ENTITY(_shape,black,money_bill_alt,_label, _alias,FA5 MONEY_BILL_ALT)
!define FA5_MONEY_BILL_ALT(_alias, _label, _shape, _color) ENTITY(_shape,_color,money_bill_alt,_label, _alias,FA5 MONEY_BILL_ALT)
skinparam folderBackgroundColor<<FA5 MONEY_BILL_ALT>> White
@enduml